

This book presents the foundational physics and geometry of the monocular depth perception of humans. The equations that represent a physical object's visually perceived position, speed, length, and area as a function of its true three-dimensional physical coordinates are derived for various coordinate systems. All of these equations are then plotted and explained. The standard projection methods are presented that dicate how the image that a human eye sees can be shown on a flat display screen. This book then describes the nineteen monocular depth perception cues used by humans and how they take advantage of the physics and geometry derived previously in the book.